Clever Quest Lab ← Labs

Auditory Illusions

Six classic sound illusions to play, tweak and see – with the reason each one fools the ear.

Sound is off – press Play.

Shepard tone controls

The continuous glide is the Shepard–Risset glissando.

Shepard tone

What you hear

What is really there

Why

Headphones check

Each button plays a short tone in one ear only. Illusions 4 and 5 need headphones. The page cannot detect what you are listening on; it only tells you what is needed.

How to use it

An auditory illusion is a sound that you hear differently from what a measuring instrument would record, because the brain interprets what reaches the ears. Pick one of six classic examples with the tabs, press Play and compare what you hear with the picture of what is physically in the sound. Start with the volume low.

Controls

How it works

Shepard tone. Each note is a stack of eight sine waves spaced exactly one octave apart. A fixed bell-shaped curve over a logarithmic frequency scale sets their loudness: loud in the middle, fading to nothing at both ends.

fi = 32.7 Hz × 2i + p/12  (i = 0 … 7, p = note number 0 … 11)
ai = ½ − ½ cos(2πx),  x = log2(fi / 32.7 Hz) / 8

When the scale rises, every component moves up. The highest fades out while a new one fades in at the bottom, so after twelve semitones the sound is exactly the first note again. Roger Shepard described these tones in 1964; Jean-Claude Risset made the continuous, gliding version. The ear follows each step but cannot tell which octave it is in.

Tritone paradox. Two Shepard tones exactly half an octave (six semitones) apart are played in turn. Each has a clear note name but no definite octave, so the second is equally far above and below the first. Diana Deutsch reported in 1986 that listeners still hear a definite direction, that it depends on the starting note, and that people disagree. Her later studies linked the pattern to the language or dialect a listener grew up with.

Missing fundamental. The sound contains the harmonics 2f0, 3f0, 4f0 and so on, with no energy at f0. The waveform still repeats f0 times per second, and hearing takes pitch from that repetition and from the even spacing of the harmonics, so the pitch stays at f0. This is why a deep voice keeps its pitch on a traditional telephone line, which carries almost nothing below about 300 Hz.

Binaural beats. The left ear gets a steady tone of frequency f, the right ear a steady tone of f + d. Neither changes in loudness, yet a slow wobble is heard d times per second. It is thought to arise in the brainstem, where the signals from the two ears are first compared. Mixed into the same ear, the two tones add up physically and the loudness really rises and falls d times per second. Heinrich Wilhelm Dove described binaural beats in 1839.

Octave illusion. Tones of 400 Hz and 800 Hz alternate four times a second, always in opposite ears, so each ear receives high, low, high, low. Diana Deutsch discovered in 1973 that most people instead hear a single tone that jumps: high in one ear, then low in the other. Her explanation: the brain decides “what” and “where” separately, taking the pitch from one dominant ear and the position from the ear that gets the higher tone.

Continuity illusion. A tone with silent gaps sounds chopped. Fill the gaps with noise loud enough to have drowned out the tone, and the tone seems to carry on through the noise, although it is still absent. The ear gets no evidence that the tone stopped, so the brain settles on the simplest story: a steady tone behind the noise.

Things to try

Frequently asked questions

Do I need headphones?

For binaural beats and the octave illusion, yes: each ear must get its own signal. The other four also work on loudspeakers. The page cannot detect what you are listening on.

Which tritone answer is correct?

Neither. A tritone is exactly half an octave, so “up” and “down” describe the same pair equally well. Compare your chart with a friend’s.

Do binaural beats improve focus, sleep or mood?

Such claims are not supported by solid evidence, and this page makes none. The effect is shown here only as a demonstration of how the two ears work together.

Why does an illusion not work for me?

People differ. Some listeners hear the octave illusion in another pattern, and the continuity illusion needs noise clearly louder than the tone.

More free games and simulators