Clever Quest Lab ← Games

Road Hopper

Dodge the traffic, ride the river and fill all five burrows.

0Score
0Best
♥♥♥Lives
1Level

Press Enter or tap to start.

How to play

Road Hopper is a road-and-river crossing game in the style of the early-1980s arcade era. You guide a small bunny from the bottom of the screen to the top, one hop at a time. The trip has three parts. First you cross five lanes of traffic: cars, long trucks and fast bikes. Then you reach a safe grassy median where you can catch your breath. Finally you face a river with five lanes of drifting logs and groups of turtles, and you must land in one of the five burrows along the top edge.

Every hop moves you exactly one tile, so you always decide where to go next. On the road the danger is being in the wrong place when a vehicle arrives. On the river it is the opposite: the water is deadly, and you survive only by standing on something that floats. Logs and turtles carry you sideways at their own speed, so you often have to hop against the current to stay on screen. Fill all five burrows to finish the level, then do it again with faster traffic.

Rules

You start with three lives. You lose a life when:

If you hop toward a burrow that is already occupied, you simply bounce back and nothing is lost. Turtles in some groups sink on a regular rhythm: they shake as a warning, then go under for a moment before surfacing again. A friendly otter sometimes sits on a log in the first river lane, and touching it earns bonus points.

Scoring: 10 points for each new row you reach in a life (going back and forward again earns nothing twice), 100 points for each burrow plus 10 per second left on the timer, 300 for a berry that sometimes appears in a burrow, 200 for the otter, and 1,000 for clearing a level. You earn one extra life the first time your score reaches 10,000. Each new level makes traffic about 14% faster, speeds up the river current, shortens the logs and turtle groups, makes turtles dive more often and trims the timer. The water snake joins from level 2.

Controls

The game remembers one hop if you press a key while the bunny is still mid-jump, so quick combinations feel smooth. The game pauses by itself when you switch tabs or windows. If you prefer reduced motion, the hop animation is skipped and the scanline effect stays off.

Tips and strategy

Frequently asked questions

Does the game save my progress?

Yes. Your score, lives, level and filled burrows are saved in your browser, so after a reload you can pick the game up again from the start of your current life.

Why did I fall off a turtle?

Some turtle groups dive. They shake first, then sink for a short time. Look at the animation before you step on, and leave the group when it starts to shake.

How do I get an extra life?

Reach a score of 10,000 once. The extra life is awarded a single time per game, so spend your lives wisely afterwards.

Can I play on my phone?

Yes. Swipe on the board or use the large buttons below it. The page does not scroll while you play, and the layout fits small screens.

Is there sound?

There are simple synthesized sound effects, but they are off by default. Use the Sound button to turn them on; the setting is remembered.

How are high scores stored?

The top five scores are kept in your browser. When your score makes the table, you can type up to three letters or digits as initials.

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