Clever Quest Lab ← Games

Futoshiki

Fill the grid so no digit repeats in a row or column and every inequality sign is true.

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Puzzle–

1–9 digit · arrows move · Backspace erase · N notes · Shift+digit note · U undo · Y redo · C check · H hint · P pause · F full screen

Futoshiki

Fill every row and column with each digit once, so that every sign between two cells is true. The point of a sign faces the smaller digit.

Click or tap a cell, then type a digit or use the number pad; N or Notes pencils in candidates.

Click a cell or move with the arrow keys, then type a digit or click it on the pad; N pencils in candidates.

Tap a cell, then tap a digit on the pad under the grid; Notes pencils in candidates.

Size
Level

Runs on your device. Nothing you type or record is uploaded. Keeps working without a connection while the page is open. Works with touch. Saves the puzzle in progress with notes, clock and undo history, your settings, best times (hint-free only) and which puzzles you have played on this device.

Added

How to play

Futoshiki is a logic puzzle from Japan; the word means “inequality”. On a board of size N, every row and every column must contain each digit from 1 to N exactly once, so the finished grid is a Latin square. A few cells start with a digit: these givens are bold on a grey background and cannot be changed. Between some neighbouring cells sits a sign. The signs < and > compare a cell with the one to its right, ∧ and ∨ compare a cell with the one below it, and the point of a sign always faces the smaller digit. Fill every empty cell so that no digit repeats in a row or column and every sign is true.

Choose a size from 4×4 to 9×9 and a level, then press Start. The clock stops when you pause, switch to another tab or finish. Your puzzle, notes, clock and undo history are saved in this browser, so you can carry on later.

Controls

How it works

There are 576 different 4×4 Latin squares, 161,280 of size 5×5 and about 5.5 × 1027 of size 9×9, so a few signs and givens have to rule out an enormous number of fillings. Each puzzle here was made by a generator that started from a random complete square with every digit and sign shown, then removed clues one by one in random order. A removal was kept only if the puzzle could still be solved by logic alone, up to the rules allowed for its level. The page holds 1,440 such puzzles, 80 for every size and level.

The basic rule for a sign is simple. If cell a must be smaller than cell b, then:

a < max(b)  and  b > min(a)

Here max(b) is the largest digit still possible in b and min(a) the smallest still possible in a. The level is set by the hardest rule a puzzle needs:

Each time you start, the page picks a puzzle you have not had recently and shows it in one of 16 versions: the 8 rotations and reflections of the square, each with or without every digit d swapped for N + 1 − d, which turns every sign around. Before the puzzles were stored, a separate brute-force solver confirmed that every one of them, in all 16 versions, has exactly one solution.

Tips and things to try

Frequently asked questions

Do I ever need to guess?

No. Every puzzle can be solved with the rules described above. The hardest step, on Hard only, is a short what-if test on a cell with two candidates.

What do the vertical signs mean?

∧ means the upper cell is smaller than the one below it, ∨ means the upper cell is larger. Just like < and >, the point faces the smaller digit.