Clever Quest Lab ← Games

Drone Delivery

Hook the parcel, keep the swinging load under control and set it down gently on the green pad.

1 / 20Level
0.0 sTime
100%Battery
0%Damage

Drone Delivery

↑ climbs, ↓ sinks, ← → tilt the drone (or WASD) – or hold the mouse button or a finger where the drone should fly.

Hold the mouse button where the drone should fly – or use ↑ climb, ↓ sink, ← → tilt.

Use the arrow buttons under the city, or hold a finger where the drone should fly.

Hook the orange parcel, fly it round the buildings and set it down on the green pad slower than the landing limit. Stars for time, battery and no damage.

↑/W climb   ↓/S sink   ← →/A D tilt   mouse: hold where to fly   P pause   R restart   F full screen

Runs on your device. Nothing you type or record is uploaded. Keeps working without a connection while the page is open. Works with touch. Saves your stars and best time for each level, the levels you unlocked and the last level played on this device.

Added

How to play

You fly a small cargo drone across a city at dusk. In every level an orange parcel waits on the street or on a roof, and a green pad marks where it has to go. Fly over the parcel and let the hook on the rope touch the box: the hook catches it. Then carry the parcel round the buildings, cranes and moving obstacles and lower it onto the pad. It must touch the pad no faster than the landing limit of the level, between 1.4 and 2.0 m/s, and then stand still for half a second. A touchdown that is too hard costs damage and does not count: lift the parcel a little and set it down again.

The drone itself is easy to fly. The hard part is the load. The parcel hangs on a rope, so it swings like a pendulum whenever you speed up, brake or meet a gust of wind. Bring it in slowly and the swing stays small; rush, and the box swings into walls or overshoots the pad.

Each of the 20 levels adds something: a crane jib to fly under, a window cleaners' gondola, a heavier parcel, a longer rope, gusty wind, a patrol drone, a crane hoist that goes up and down, a low cloud base and a tiny pad on top of a tower. Finishing a level unlocks the next one. A level gives up to three stars: for finishing within the target time, for landing with enough battery left and for taking 10% damage or less.

Controls

How it works

A pendulum under a moving drone

The rope cannot stretch but can go slack. When it is tight, the parcel is a pendulum hanging from the drone, and for small swings its period depends only on the rope length L and gravity g:

T = 2π · √(L / g)

A 3 m rope swings back and forth in about 3.5 seconds, the 6 m rope of the “Long line” level in about 4.9 seconds. When the drone speeds up, the parcel lags behind; when it stops, the parcel keeps going and swings forward. To calm a swing, move the drone a little in the direction the parcel is moving, as crane operators do. Air drag slowly damps the swing as well.

The flight controller

The drone holds a speed. A key asks for up to 5 m/s sideways, 3 m/s up or 2.2 m/s down; the controller tilts the drone by up to 34° and sets the thrust to reach that speed, and it hovers when you let go. It also feels the pull of the rope and adds thrust for the weight of the parcel, but stopping the swing is up to you.

Battery and wind

A rotor needs more power the more it lifts. In the momentum theory of a hovering rotor the ideal power is P = T1.5 / √(2ρA), with thrust T, air density ρ and rotor disc area A. The game uses the same rule: lifting a parcel half as heavy as the drone takes 1.5 times the thrust of the bare drone and 1.51.5 ≈ 1.8 times its power. The battery is sized for each job, and climbing and fighting the wind cost extra. Wind pushes on the drone and even more on the parcel, which is why gusts make the load swing. The arrow in the top left corner shows the wind and says Gust while a gust is blowing.

Tips

Frequently asked questions

Why did my parcel not count when it touched the pad?

It came down faster than the landing limit, or too little of the box was on the pad. Lift it a little, let it stop swinging and set it down again.

Can the rope get caught on buildings?

No. Only the drone, the hook and the parcel collide with things; the rope passes through.

What happens when the battery runs out?

The motors stop and the drone falls, so the level is lost. A warning appears at 20%.

Sources