How to play
Bubble Pop is a bubble-shooting puzzle. Coloured bubbles hang from the top of the playfield and a launcher at the bottom fires one bubble at a time. Aim, shoot, and the bubble sticks to the nearest free spot the moment it touches another bubble or the top edge. If it joins a group of three or more bubbles of the same colour, the whole group pops. Any bubbles that were hanging only from that group lose their hold and drop off the board for bonus points.
Shots bounce off the side walls, so you can reach bubbles that are hidden behind others. A dotted aim guide shows the path, including the bounce. The next bubble waits in the bottom-left corner, and you can swap it with the loaded one before every shot.
Rules
Classic
Classic is endless. A shot that pops nothing counts as a miss, and after a set number of misses a new row of bubbles appears at the top and pushes the whole field down. The game ends when a bubble crosses the red danger line above the launcher. Clear the entire board and you earn a bonus and a fresh set of rows. Easy uses 4 colours and adds a row every 7 misses, Normal uses 5 colours and 5 misses, and Hard uses 6 colours and 4 misses.
Levels
Levels mode has 15 fixed layouts, from simple stripes to a fortress of six colours. Each level gives you a limited number of shots, and you must clear every bubble before they run out. The more shots you have left at the end, the more stars you earn, from one to three. Finishing a level unlocks the next one.
- A group pops only when it holds at least three bubbles of one colour, counting the bubble you just fired.
- Bubbles that are no longer connected to the top, directly or through other bubbles, fall.
- The launcher only loads colours that are still on the board.
- The side walls bounce a shot back; the top edge catches it.
Scoring
- Every popped bubble scores 10 points.
- Every dropped bubble scores 20 points, and a drop of 10 or more bubbles scores double.
- Clearing the board in Classic adds 500 points. Finishing a level adds 50 points for every shot you have left.
Controls
- Mouse: move the pointer to aim and click to shoot. Click the next bubble to swap it.
- Touch: put your finger on the playfield and drag to aim, then lift it to shoot. Touching above the danger line aims straight at your finger. Touching below it, near the launcher, lets you slide left and right for fine aiming without covering the bubbles. Slide off the playfield before lifting to cancel. Tap the next bubble to swap. The page does not scroll while you aim.
- Keyboard: ← and → turn the launcher (hold Shift for fine steps), Space, Enter or ↑ shoots, X swaps and P or Esc pauses.
- Long aim guide: when this option is on, the guide follows every bounce up to the first bubble and marks the spot where your bubble will land. It starts switched on for Easy, and your choice is remembered.
Tips and strategy
- Aim for the anchors. Popping a small group that holds up a big cluster drops everything below it, and drops are worth twice as much as pops.
- Use the walls. A bank shot can slip past the front row and hit a group that you cannot reach in a straight line.
- Plan with the next bubble. If the loaded colour has no good target, swap it and keep it for later.
- Park bad colours wisely. When you have to miss, put the bubble beside the same colour so it becomes a pair, ready to pop with the next matching shot.
- Watch the danger line. In Classic, the row counter under Row in tells you how many misses remain before the field moves down.
Frequently asked questions
What does the aim guide show?
It traces the exact path your bubble will fly, using the same calculation as the shot itself. The normal guide stops shortly after the first wall bounce; the long guide goes all the way to the first bubble and shows the landing spot.
I find some colours hard to tell apart. Can I still play?
Yes. Every colour also carries its own symbol: red has a dot, blue a ring, green a triangle, yellow a square, purple a star and cyan a diamond.
Why did a new row appear?
In Classic, missed shots add up. When the counter reaches zero, a new row slides in at the top. Shots that pop at least one group do not count as misses.
Do I have to play the levels in order?
Each level unlocks when you finish the one before it. You can replay any unlocked level at any time to earn more stars.
Is my game saved if I close the page?
Yes. The board, the loaded and next bubbles, your score and the miss counter are stored in your browser after every shot, together with your best scores and level stars. A private window or clearing site data removes them.